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・ Sakutumba Saparivaara Sametam
・ Sakutō, Okayama
・ Sakuya
・ Sakuya Konohana Kan
・ Sakuye people
・ Sakuye Takahashi
・ Sakuyo Junior College of Music
・ Sakuzō Yoshino
・ Sakušak
・ Sakvarbai
・ Sakvithi Ranasinghe
・ Sakwar
・ Saky
・ Sakura no Shiori
・ Sakura no Sono
Sakura no Uta
・ Sakura Nogawa
・ Sakura Nomura
・ Sakura Oda
・ Sakura Pakk
・ Sakura Park
・ Sakura Park Station
・ Sakura Press
・ Sakura Sake
・ Sakura Saku Machi Monogatari
・ Sakura Sakura
・ Sakura Sakura (visual novel)
・ Sakura Sakurada
・ Sakura Sakurada filmography
・ Sakura Saunders


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Sakura no Uta : ウィキペディア英語版
Sakura no Uta

, originally titled '': The tear flows because of tenderness.'', is a Japanese adult visual novel developed by Makura and released on October 23, 2015 for Windows after being delayed since 2004. ''Sakura no Uta'' is Makura's third game along with the title ''H2O: Footprints in the Sand'' and ''Root After and Another''. A trial version of the game was released on September 26, 2008. A manga adaptation illustrated by Hakone Odawara was serialized in Kadokawa Shoten's manga magazine ''Comp Ace'' between March 26, 2005 and March 26, 2006; the chapters were later collected into a single ''tankōbon'' volume released on June 10, 2006.
==Gameplay==
The gameplay requires almost no interaction from the player as nearly the entire duration of the game is spent on simply reading the text that will appear on the screen; this text represents either dialogue between the various characters, or the inner thoughts of the protagonist. There is a single choice that the player gets to make which determines which girl the protagonist chooses. There are six main plot lines that the player will have the chance to experience, one for each of the heroines in the story. In order to view the six plot lines to their entirety, the player will have to replay the game multiple times and choose a different choice at the single decision point in order to further the plot in an alternate direction. In contrast to visual novel adventure games where the text appears near the bottom of the screen leaving the rest of the window open for viewing the game's visual content, the text in ''Sakura no Uta'' appears over the entire screen in a shaded, but otherwise transparent box. However, there is an option to hide the text in order to see the background without obstruction.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Sakura no Uta」の詳細全文を読む



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